There are certain strategies, tactics, methodologies, and and assumptions that work perfectly well in roleplaying games (RPGs) — both tabletop, and computer — that, if they were tried in real life, would make said life terrible, terribly exciting, or very, very short.  And I’m not talking about the obvious things, like eating stuff out of garbage cans to make you stop bleeding… well, actually, yes, we’re going to talk about the obvious things. Mostly because ‘obvious’ is a word with any numbers of assumptions to it. So…

To be fair, though: I’m not really being fair at all. These are games, and games are supposed to be fun, and often times reality is less fun.  Which is why many of us are playing games; to, you know, relax and not worry so much about reality…