Lean Pockets Does BBQ Like Your Deadbeat Guitar Hero-Obsessed Cousin Plays Music

From Brent Smith at Random Dude Eats Random Food, reviewing Lean Pockets Mesquite BBQ Chicken:

Saying Lean Pockets does bbq is a little like saying your deadbeat cousin who plays Guitar Hero is actually a musician. Truthfully it’s a hackneyed imitation of bbq that ventures into self-parody when cliched phrases like “mesquite” are used in the description. Did any of that stop me from trying out this new product though? Of course not. Let’s be honest here. I’m pretty sure any modicum of high brow disdain for certain types of foods on this blog went out the window with the McDonald’s Biscuit and Gravy review from a while back. But let’s get down to bidness.

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The snapshot Brent provides doesn’t look as appetizing as the image on the box:

Whatever happened to Guitar Hero, a game once so popular it inspired a memorable South Park parody?

Wikipedia’s anonymous editors claim the series and its imitators helped kill the gaming industry during the recession:

The large number of Guitar Hero and Rock Band titles on the market is considered to be partially responsible for the sharp decline of music game sales in the latter half of 2009, along with the effects of the late-2000s recession.[13][15][184][202] The market for rhythm games was $1.4 billion in 2008, but dropped to $700 million in 2009 even though more titles were available that year.[203] Former Neversoft project director Brian Bright noted that at one point in 2009, they were responsible for the release of three games that year (Guitar Hero 5, Metallica, and Band Hero) and supporting other studios for the development of two additional games, causing the studio to lose the focus both in development and marketing efforts.[204] According to Bright, sales of all the Guitar Hero games released in 2009 totaled the number of sales of the 2008 title World Tour, demonstrating the dilution of the marketing.[204] Though Activision had originally planned on tripling the offerings of the Guitar Hero series in 2010,[205][206][207] the company readjusted their plans, reducing the number of offerings and focusing more on selling digital downloadable content for the series.[208] Only two titles, Guitar Hero: Warriors of Rock and DJ Hero 2 were set for release in 2010;[16] both sequels were scheduled for the “back half of 2010”.[209] Analysts believe that the market will evolve to support a smaller number of titles each year, averaging at a “healthy” value $500–600 million in revenues annually.[203] Kotick believed that part of the downfall of Guitar Hero was due to Activision introduction of DJ Hero, which they focused too much on and left the core Guitar Hero games without the “nourishment and care” needed to continue to innovate in the series.[26]

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